Without fanfare, Rockstar updated the PlayStation 4 version of the original Red Dead Redemption on Tuesday to play at 60fps on the PS5. The 2010 open-world Western launched on PS4 and Switch in August but only runs at 30fps on those platforms — a point many fans took issue with. PS5 owners will now see smoother framerates when playing the title in backward compatibility mode.
Rockstar updated the game with patch 1.03, pushed to PlayStation owners on Tuesday. The patch notes state the higher framerates are only available to PS5 owners, not the standard PS4 or even the more powerful PS4 Pro. In other areas, the patch also added an option to enable subtitles when first starting the game and incorporated requisite “bug fixes and improvements.”
There was no shortage of online grumbling about Rockstar parent company Take-Two Interactive charging $50 for a 13-year-old game without significant upgrades like 4K visuals or a faster framerate. Take-Two CEO Strauss Zelnick defended the pricing in August, saying, “That’s just what we believe is the commercially accurate price for it.” He noted the inclusion of the Undead Nightmare DLC to help justify the cost, describing the expansion as “a great standalone game in its own right when it was originally released, so we feel like it’s a great bundle for the first time, and certainly a great value for consumers.” The zombie-themed DLC adds roughly six hours of gameplay.
Although the digital version of Red Dead Redemption has been out for PS4 and Switch since August, the physical version doesn’t arrive until October 13. So, at least owners of the boxed version playing on PS5 will enjoy 60fps from the start.
This article originally appeared on Engadget at https://www.engadget.com/rockstar-updates-red-dead-redemption-port-to-run-at-60fps-on-the-ps5-174110584.html?src=rss
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